Super Mario Odyssey comes out in less then two weeks. Some players are so eager to race through the game that they’ve started recording ‘speedruns’ at demo kiosks in department stores.
Demo speedruns are mostly a chance to experiment with the game’s movement mechanics. Mario has some pretty great jumps in Odyssey and the ability to possess different objects opens ups interesting ways to explore space. Possessing a Bullet Bill launches Mario across gaps while small hops can maintain Mario’s speed after rolling. Another run of the demo rushes to find as many collectables as possible. It’s silly but shows just how important routing paths through levels will be, especially for larger categories.