Pokémon Puzzle League is a puzzle game for the Nintendo 64 console. It is based on Nintendo’s Puzzle League puzzle games, but with Pokémon likenesses. It was only available in North America starting in 2000, and in Europe in 2001, making it the first Pokémon game produced for North America. It is so far the only Pokémon game to be based on the Pokémon anime, released in US universe, and to feature Ash Ketchum. The objective is to clear blocks from the playfield by arranging them in horizontal or vertical lines of three or more blocks. A continuous stream of new blocks pushes up from the bottom of the playfield, causing the entire playfield to rise continuously. If the blocks reach the top of the playfield, the player loses. The player can temporarily stop the progression of blocks by scoring combos and chains, and in two-player battles, these actions also cause garbage blocks to stack on top of the opponent’s playfield.
Unlike its predecessors, Pokémon Puzzle League features a 3D mode in addition to the traditional 2D mode. In this mode, gameplay takes place on a cylinder with an effective width of 18 blocks, compared to the six-block width of the flat 2D field.
When this game came out, This would have been a great time waster for when you have nothing better to do, however I think that this game has held up over time. The inability to shift tiles vertically make the strategy a little different then other puzzle games, but in the end they are all pretty much the same. If your in the mood for some old school Pokemon then it’s worth the play, but not the end of the world if you skip it.